From the course: Unity 5: Build a Character Dialogue System
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Foster engagement - Unity Tutorial
From the course: Unity 5: Build a Character Dialogue System
Foster engagement
- [Instructor] To really understand what makes good games great, we need to ask ourselves a few important questions. What were some of the more concrete ways that those favorite games fostered and kept your engagement? Was is the mechanics, the graphics, the huge online community or even the new console you were playing it on? No doubt, it was a combination of these things and many other less tangible ones that really cement a game into our memories, but it's really the intangibles that bring a game to life, and draw hundreds, thousands and sometimes even millions of players into game worlds for long term stays. Some things to think about when creating characters and narratives. Does this character or interaction serve a specific purpose, or is it, she or he just filler? Have I created an interaction that can be built on later? Have I consider how a character I've brought into the narrative will engage with my players? Will the characters I create be able to engage different…
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