From the course: Unity: Cloud Build with Git
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Fix bugs in Unity Cloud Build games - Unity Tutorial
From the course: Unity: Cloud Build with Git
Fix bugs in Unity Cloud Build games
- [Voiceover] So now that we're in a new branch of our project, let's go ahead and open it back up in Unity. We're gonna go in, quickly fix our font, and upload our changes back to BitBucket, so that we can get a new build of the game. To do this, we're gonna need to go into our fonts folder, and select the Nokia font at the bottom, and recreate a new font. Let's go ahead and delete the three Nokia font files that were created during the original course. Once we delete them, you'll see that all the fonts will become blocks, because it no longer has a reference to the textures. We'll select the font, and let's change the character set to ASCII upper case, click Apply, and select the little gear icon, and create an editable copy. This will regenerate all the textures we need to use the font. At this point, we need to re-link the text fields with the font. Let's go to the Canvas, and select the Continue, and Score Text. You can do this by selecting the first item and hold down shift…
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