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Extend the map tile renderer

Extend the map tile renderer: Unity 5: 2D Movement in an RPG Game
Extend the map tile renderer: Unity 5: 2D Movement in an RPG Game

In this video Jesse Freeman shows you how to refactor the original renderer of the Unity 5 2d: Random Map Generator code to better support FOG in the project. This refactor involves pulling out the logic that sets sprites to tiles in the map and making it a reusable method to decorate tiles visible on the map.

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Skill Level Intermediate
1h 22m
Duration
45,335
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