See how to export your own meshes from third-party software into Unity.
- [Man] This section of the course is going to … look at how we can export assets from … the third-party applications so that … they will be compliant and ready to import … into Unity for use inside your projects. … Before jumping over to those other applications … to see how that works, I want to show you … that actually Unity is quite capable of … making mesh assets by itself and I want to … show you how those meshes can be generated … directly inside Unity for blocking out your level designs. … In particular I'm referring to a package … that comes with Unity called ProBuilder. … I want to show you how we can access that package, … activate it and use it inside Unity. … Inside the project that you can see in front of you … which is included inside the course companion files, … I've already imported the ProBuilder package … but you can enable it simply by … using the Unity Package Manager. … You can choose Window, Package Manager and from … Package Manager by moving to the All section …
Find out more about the certification program at < https://certification.unity.com.
- Creating a project in Unity
- Navigating the interface
- Adding and removing game objects
- Transforming game objects
- Comparing static and dynamic objects
- Importing assets
- Managing folders, hierarchies, and scenes
- Working with meshes, textures, and audio
- Making prefabs
Skill Level Intermediate
Unity 2017: Architectural Visualizationwith Scott Onstott2h 21m Intermediate
Companion files1m 35s
1. Editor Interface
2. Level Design
3. Project Management
4. Asset Management
Next steps1m 23s
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