Join Jesse Freeman for an in-depth discussion in this video Exercise files, part of Unity 5: 2D Random Map Generation.
- [Voiceover] If you have access to the exercise files, you can follow along with the same project I'll be using on the screen. The artwork to the course is located in the root of the project in the Assets folder. Each video has a folder name after the chapter and video and contains the current state of the Unity project at the start of the video. You can quickly skip ahead to a chapter and pick up at that project if you want. The final project we'll create is located in the root of the folder as well.
- Setting up the project
- Creating the tile, map, and map tester classes
- Visualizing the map
- Creating a moving camera
- Autotiling and bit shifting
- Decorating the map
Skill Level Intermediate
Unity 5: 2D Essential Training (2015)with Jesse Freeman3h 22m Intermediate
Unity 5: 2D Generate Procedural Terrainwith Dan Violet Sagmiller4h 4m Intermediate
Game Design Careers with Brenda Romerowith Brenda Romero54m 41s Beginner
1. Building a Tile Map
2. Visualizing the Map
4. Decorate the Map
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