Join Jesse Freeman for an in-depth discussion in this video Exercise files, part of Unity 5: 2D Movement in an RPG Game.
- [Voiceover] If you have access to the exercise files, you can follow along with the same project I'll have on the screen. The folder is structured with each chapter broken out into video folders. Inside the video folder is the current state of the project at the start of the video. At the root of the exercise folder is an _Resources folder with a unity package that contains the code for our random map generator, as well as all the artwork you'll need to follow along.
If you open a project and find yourself in the wrong scene, simply go into the project scene folder, which is located in the asset, Scenes, and select the scene that you see on the screen.
- Setting up the project
- Adding and repositioning the player in the map
- Listening to movement
- Moving the player
- Triggering events from movement
- Adding fog
- Tracking visited tiles
- Expanding the player's field of view