- If you have access to the exercise files for this course, you may notice that the archive is using a slightly different extension than the normal .zip files you're probably used to. This .7z format is very similar to a zip archive, but the compression is much better. Since Unity projects can be quite large, we chose to use a .7z file to save you over six gigabytes worth of download. Be aware though that the full set of uncompressed exercise files is over 13 gigabytes in size. So, make sure you have enough hard drive space available before you extract them. To open the exercise files, you're going to need an application that can extract a .7z archive.
I'll go to 7-zip.org, www.7-zip.org. This is the official homepage for the 7-zip format. And they have a free application for Windows for extracting these files. You'll need to check if you're running a 32 or 64-bit version of Windows, and download the appropriate installer. The beta releases are often more stable than the stable releases from five years ago, so I'd recommend you install one of those first, and in the very rare case that something does go wrong, you can always fall back to the older version.
For Windows users, once you've followed the instructions in the installer, you should be able to right-click on the 7-zip file, and from the 7-zip submenu, choose the option Extract to Exercise Files to extract everything in its own directory. If you're on a Mac, the download page of 7-zip.org links to two separate projects. I'll click on Download and scroll down to the bottom. Under some unofficial p7zip packages for Linus and other systems, we've got keka, the free Mac file archiver. I'll click on that link and that takes me to kekaosx.com.
This is a free program if you download it from their site, or it's available in the Mac App Store for $1.99. Once you've installed it, it should set itself up to be the default application for extracting .7z files. So, if you double-click the archive, it will extract for you. Once you have the exercise files extracted, all of the working 3ds MAX, Maya, Photoshop, and Unity projects will be there as normal, and ready to accompany the lessons.
Author
Released
6/24/2015- Setting up the project
- Creating a player controller
- Importing assets, including models, audio, and textures
- Generating colliders
- Creating prefabs
- Applying materials
- Creating animation
- Designing a basic game level
- Lighting the level
- Creating particle systems
- Adding audio
- Building the game for desktop or mobile deployment
Skill Level Beginner
Duration
Views
Q: I can't open the exercise files. What's the .7Z extension?
Related Courses
-
Unity: Materials and Lighting
with Adam Crespi2h 20m Intermediate
-
Introduction
-
Welcome38s
-
What you should know1m 33s
-
Exercise files2m 4s
-
-
1. Setting Up the Project
-
2. Importing and Managing Assets
-
Importing meshes7m 8s
-
Importing textures6m 34s
-
Importing animation5m 4s
-
Importing audio4m 58s
-
Exporting models from Maya8m 49s
-
-
3. Setting Colliders and Creating Prefabs
-
Creating a prefab4m 2s
-
4. Applying Materials
-
5. Creating and Implementing Animation
-
Using scripts in Mecanim12m 27s
-
Animating an object in Unity4m 38s
-
6. Designing and Constructing the Game Level
-
7. Lighting the Level
-
Adding mood with spot lights5m 40s
-
8. Baking Lighting
-
9. Adding Polish with Particles and Effects
-
Creating a particle system4m 48s
-
-
10. Adding Audio to the Game
-
Creating reverb zones7m 45s
-
Mixing and balancing sound6m 35s
-
11. Building the Game for Deployment
-
Setting up occlusion culling7m 47s
-
Compiling a desktop build7m 32s
-
Building for Android2m 29s
-
Making Revisions4m 51s
-
-
Conclusion
-
Next steps49s
-
- Mark as unwatched
- Mark all as unwatched
Are you sure you want to mark all the videos in this course as unwatched?
This will not affect your course history, your reports, or your certificates of completion for this course.
CancelTake notes with your new membership!
Type in the entry box, then click Enter to save your note.
1:30Press on any video thumbnail to jump immediately to the timecode shown.
Notes are saved with you account but can also be exported as plain text, MS Word, PDF, Google Doc, or Evernote.
Share this video
Embed this video
Video: Exercise files