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End a battle

End a battle: Unity 5: 2D Combat in an RPG Game
End a battle: Unity 5: 2D Combat in an RPG Game

Learn how to add a delegate to create a call back event when the battle is over so the main game loop knows when to exit the battle. You’ll track the player and monster's health as well as if a successful run action is able to trigger the end of the battle loop. Once the battle is over the engine will close the battle window.

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Skill Level Intermediate
2h 11m
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Skills covered in this course
Developer Games Unity

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