From the course: Blender: Interior Environments for Games
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Duplicating the window wall - Unity Tutorial
From the course: Blender: Interior Environments for Games
Duplicating the window wall
- [Voiceover] In this movie I'm going to take all of the details on this side of the environment here, so including the window, the window ledge, and I'm going to be duplicating that and putting it onto the other side of the environment. You can see here in this scene that we have the camera positioned here looking at the far wall, which means that it's this wall here where all the details must be duplicated to. Now to do that, I'm going to start to combine together all of the meshes, the separate meshes, that we have made so far. So, for example, you can see we have this wall mesh, we have the window ledge mesh, and the window mesh itself here. So what I'm going to be doing is selecting this wall, selecting the window ledge, selecting the window, and I'm gonna be grabbing all of those meshes together and then combine them. So I now have selected all of these and to combine them together we need to go to the Tools menu and click on the option that says Join here. So I'm gonna select…
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Contents
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Creating a modeling UI layout5m 31s
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(Locked)
Configuring a preview camera8m 29s
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(Locked)
Separating walls5m 45s
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(Locked)
Blocking out the window wall7m 18s
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(Locked)
Refining the window wall6m 23s
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(Locked)
Detailing the window4m 57s
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(Locked)
Creating a window ledge5m 46s
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(Locked)
Duplicating the window wall4m 26s
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(Locked)
Merging wall sections7m 43s
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(Locked)
Fixing the floor5m 34s
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(Locked)
Removing N-gons6m 41s
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(Locked)
Sculpting floor detail6m 34s
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(Locked)
Reducing polygons3m 49s
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(Locked)
Creating a pipe prop5m 53s
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(Locked)
Completing the pipe prop5m 52s
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