From the course: 2D Game Design and Development Essential Training

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Document your idea

Document your idea

From the course: 2D Game Design and Development Essential Training

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Document your idea

- [Instructor] So not that you have an idea for your game, let's talk about documenting your idea. For most people, it usually starts the same exact way. You have a game idea and you want to just start building it. But this is probably one of the biggest mistakes you can actually make. It's very time consuming to build a game. So you're going to want to figure out as many problems as you can on paper before you even start typing your first line of code. Making a game is more than just having a good idea and the skill to code it. You have to think through the gameplay, the target audience, and map out what it is you're going to build. I really love this quote by Sean. This is a tweet that he made that talks about building your first game. And the first game, your ideas are really big. You think you can do everything, that, hey, an RPG seems really simple on the surface. I'm going to go and build an RPG. And here, you can see, you've come up with this idea of building this car with…

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