From the course: Unity Medical Visualization: 02 Animation and Coding

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Creating an isolation controller

Creating an isolation controller - Unity Tutorial

From the course: Unity Medical Visualization: 02 Animation and Coding

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Creating an isolation controller

- [Instructor] In this section of the course, we're going to be creating the user interface that's going to sit on top of our heart visualization. You can see our heart centered here at the viewport. I'm going to be creating a button in the interface that will start and stop playback of the heart animation. That includes the flowing arrows here indicating the direction of blood flow, as well as the expansion and contraction of the heart muscle itself. Now, to create this interface, I'm going to be creating a new empty object a canvas object by choosing game object, UI, and then selecting canvas. If I double click the canvas object, you can see that it's created by default way over here in the vast expanses of our scene. Now I'm okay with that. By default, it will have added that object to the UI layer, which you can see here from the inspector. If that hasn't happened for you, then make sure you add this to the UI layer.…

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