From the course: Unity Medical Visualization: 01 Preparation and Design

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Creating interactables and UIs

Creating interactables and UIs - Unity Tutorial

From the course: Unity Medical Visualization: 01 Preparation and Design

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Creating interactables and UIs

- [Instructor] In the preceding movie, we set up our scene so that we could display the bubble rig mesh, for printing messages to the window, so that we can point out different areas of the heart in our heart visualization. Now, this mesh was configured using a rig so that we can extend its size, both its height and its width to print messages of practically any size we want. But we don't actually have any text just yet. And we're going to be adding that by creating a world UI element. This is simply a GUI or graphic user interface element and while those elements normally print and display in 2D screen space, we're going to be creating an element that exists within the 3D world and which we can attach to our game objects to print the messages where we want them. To get started, I'm going to be selecting the bubble mesh itself, because the mesh is going to be the parent of the GUI element. Going to select the…

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