Dynamic control over animation and interaction is useful for taking your apps to the next level. In this video, learn how to create a C# script for controlling an explode animation.
- [Instructor] In this section of the course, … we're going to be looking at implementing this message … for the heart object, the bubble message. … This is designed to display different areas of the heart, … to sign post them, and to indicate what they are. … Now we created the bubble prefab in an earlier movie … of the course. … I've gone ahead and selected that in the hierarchy panel … and activated that from the inspector to see that … inside the view port. … And really, all this bubble message contains … is a text object here and the mesh, … which indicates the relevant area of the heart. … Now, the problem with this mesh, … as it stands right now, if I take a look for example, … at the scene view, is if I rotate the view around … to catch an angle of the message, … around about here for example, … you can see that this is a very, very acute angle … and we can't read the message … and we can see how thin this bubble is. … What I want to do is I want to have this object … continually rotate to face the camera directly …
- Setting up the object hierarchy
- Animating keyframes
- Controlling animation playback
- Creating morph animations
- Adding messages and pop-ups
- Creating interactive isolations with C# scripts