Join Jesse Freeman for an in-depth discussion in this video Create a toggle button prefab, part of Unity 5: 2D Advanced UI.
- [Voiceover] The last UI element we're going to…want to create is a toggle button.…Let's go back to our canvas,…right-click, go to UI…and select the Toggle.…We'll want to move this down…and out of the way as well.…With the toggle selected,…let's go ahead…and change the transition to none.…We'll change navigation to explicit…and as we scroll down even more in the inspector,…let's change the toggle transition to none.…Now we need to make the toggle button…look like the rest of our UI.…
Let's unfold toggle from the hierarchy…and take a look at the label first.…We'll set it to our default font…and change the color to white.…Everything else should basically stay the same.…Let's take a look at the background…and disable the image…and in the check mark,…we're going to change this…to the icon cursor.…Now you'll notice since the image for the checkbox…was much larger than before,…we're going to want to move the text over…just a little bit.…
So let's go back to our label…and change the left value to 18.…Once this is done,…we can drag the toggle in to our prefab folder…
Unity expert Jesse Freeman helps you design your UI using custom prefabs (reusable UI elements), UI components such as windows and buttons, simple buildup animations, and transitions. He also helps you create a window manager to guide changes and relationships between windows, and extend the window system with a custom Unity editor that lets you standardize window display and navigation throughout your game.
- Creating Unity prefabs: fonts, colors, buttons, and labels
- Adding a title, credits, and buttons to the start screen
- Adding a game over screen
- Creating animated stats for the game over screen
- Transitioning between windows
- Building a keyboard window
- Mouse, keyboard, and controller navigation
- Building a custom Unity editor for managing in-game windows
- Adding a window to select difficulty level
Skill Level Intermediate
Unity 5: 2D Generate Procedural Terrainwith Dan Violet Sagmiller4h 4m Intermediate
Unity 5: 2D Essential Training (2015)with Jesse Freeman3h 22m Intermediate
Unity 5: 2D Building a Tile Map Editorwith Jesse Freeman1h 38m Intermediate
1. Create UI Prefabs in Unity
2. Create a Start Screen in Unity
3. Create a Game Over Screen in Unity
4. Create a Window Manager
The window manager3m 45s
5. Create a Virtual Keyboard Window
6. Extend the Window System
7. Add a Difficulty Window in Unity
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