From the course: Unity Medical Visualization: 01 Preparation and Design

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Configuring assets

Configuring assets - Unity Tutorial

From the course: Unity Medical Visualization: 01 Preparation and Design

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Configuring assets

- [Instructor] In this movie I want to configure our heart's mesh a little bit further. You can select the heart mesh here inside the project panel and you'll see that from the inspector on the Materials tab that the heart contains embedded materials. We can tell that because when we take a look at the preview the heart isn't completely gray and material-less. It has materials and these are embedded into the mesh file itself. Now that's great for quickly dragging and dropping a mesh into Unity Project and getting it running, but if you want to start tweaking or adjusting any of those materials then you'll need to get access to them individually. And if I expand the heart mesh you can see that here if I select these elements we have different elements of the mesh here. We have different elements of this mesh and you can see the materials built into the file but when I select those elements I can't really change them…

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