Isolation sequences need polish and refinement. In this video, learn how to preview and test the C# isolation code.
- [Narrator] In this movie, … we're going to link the UI button we created earlier … to the animations of the heart. … Both the animations of the arrows … and the contraction of the heart. … To do this, I'm going to make sure first of all, … that are animations are set up as we need them to be. … First, I'll select the root object … and then select the heart mesh itself … with the animated component attached, … and also the Anim Toggle Value Script. … That will allows us to toggle with between the start … and stop states of the animation. … When I switch to the animator and I select the heart, … you can see the anim speed here for the heart object … is set to a value of one. … If I press the play button on the toolbar here, … you can see that the only thing … that really moves are the arrows. … If I switch to the animator, … you can see that now the hearts section is set to zero … but if I select the arrows, … their speed is one. … Of course, I could change that back to zero … and the arrows are going to stop here inside the view port. …
- Setting up the object hierarchy
- Animating keyframes
- Controlling animation playback
- Creating morph animations
- Adding messages and pop-ups
- Creating interactive isolations with C# scripts