Join Dan Violet Sagmiller for an in-depth discussion in this video Command base prefab, part of Build a Real-Time Strategy Game with Unity 5.
- [Voiceover] Now we need to create the command base.…In order to get that, we're gonna need a 3D model,…a texture for it,…and we're gonna have to wire it all back up…with the same types of things that we've had…attached to this drawing unit.…If we take a look at the the prefab for the drawing unit,…there's quite a lot of scripts here.…Fortunately, a lot of this work has been cut out,…so we don't have to keep repeating things…over and over again.…Let's go into our Download,…and go into the Resources folder.…In the Resources folder,…under Content Six,…you're gonna find Base Prefab Unity Package.…
I'm going to drag that into Unity.…Now it's showing us all sorts of stuff…that it wants to import,…all dealing with Command Base.…I'll choose to Import it.…Now, when I drag in this command base…from our prefabs,…and then zoom in on it,…i can see that it's a general shape of a command base.…It's kind of like a command tent with several posts…sticking out of it with lights on the ends.…Additionally, we have the selection,…and we have a lot of scripts here.…
AuthorDan Violet Sagmiller
- Adding player positions and start info
- Loading prebuilt levels
- Adding camera moves
- Adding a unit
- Supporting navigation
- Adding unit owners and player objects
- Importing and setting up a HUD map
- Adding unit info and credits
- Creating HUD actions
- Building a command base
- Adding artificial intelligence
- Adding battle actions
Skill Level Intermediate
1. Initial Setup
2. Adding a Unit
3. Navigation Mesh
4. Unit Owner
5. HUD Map
6. Unit Info & Credits
7. HUD Actions
8. Command Base
9. Base AI
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