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Clean up the battle system

Clean up the battle system: Unity 5: 2D Combat in an RPG Game
Clean up the battle system: Unity 5: 2D Combat in an RPG Game

In this video, Jesse Freeman will teach you how to clean up the RPG’s battle system. You’ll learn how to randomly decide if the monster should attack the player first in battle to help balance out the battle loop. You’ll also lay in the ground work for messaging to the player when they enter a town or a castle since they are safe from random battles in the tile map.

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Skill Level Intermediate
2h 11m
Duration
26,240
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Skills covered in this course
Developer Games Unity

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