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Calculate auto tile values

Calculate auto tile values: Unity 5: 2D Random Map Generation
Calculate auto tile values: Unity 5: 2D Random Map Generation

Now it’s time to connect up the auto-tile logic. We’ll start by counting up each neighbor and converting that binary string into an Int32 then assigning a sprite to it.

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Skill Level Intermediate
1h 34m
Duration
40,516
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Skills covered in this course
Developer Games Unity

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