Skip navigation

Calculate auto tile values

Calculate auto tile values: Unity 5 2D: Random Map Generation
Calculate auto tile values: Unity 5 2D: Random Map Generation

Now it’s time to connect up the auto-tile logic. We’ll start by counting up each neighbor and converting that binary string into an Int32 then assigning a sprite to it.

Resume Transcript Auto-Scroll
Skill Level Intermediate
1h 36m
Duration
18,077
Views
Show More Show Less
Skills covered in this course
Developer Games Unity

Continue Assessment

You started this assessment previously and didn't complete it. You can pick up where you left off, or start over.

Start Your Free Trial Now

Start your free trial now, and begin learning software, business and creative skills—anytime, anywhere—with video instruction from recognized industry experts.

Start Your Free Trial Now