From the course: Unity Medical Visualization: 01 Preparation and Design
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Building scene lighting - Unity Tutorial
From the course: Unity Medical Visualization: 01 Preparation and Design
Building scene lighting
- [Instructor] In the previous movie we got the scene lighting set up here directly from the lighting tab. In this movie I want to set up light probes. These are an additional helper object so we can add to a scene to basically help Unity out when it's calculating lighting for dynamic objects and the heart object here, our star of the show, that is a dynamic object. You can easily tell a dynamic object, because when you select it, for example if I select the heart mesh here, and I take a look from the inspector, you can see that we don't have a tick in the static check box. We don't have a check mark in that box. Any object that doesn't have a check mark there is a dynamic object. That means it can move and it can change at run time. The heart needs to be able to do that, because it's going to be pumping and changing and pulsating. For example if I expand the heart mesh here, and I select the heart model which you can see…
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