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Baking lighting into textures

Baking lighting into textures: Unity 2017: Architectural Visualization
Baking lighting into textures: Unity 2017: Architectural Visualization

Generate lightmap UVs and flag objects as static to initiate the baking process that converts real-time lighting into texture maps.

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Skill Level Intermediate
2h 21m
Duration
12,825
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Skills covered in this course
3D + Animation Architecture CAD Rendering Unity

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