- Unity has terrific animation tools natively,…in addition to being able to import in animation…from 3ds Max or Maya, for example.…What I'm going to do is to animate…my doors here in Unity,…as they just need to slide open.…I'll create animation files and map those two files,…left and right doors, onto each of the door prefabs,…reusing that animation.…First, I'll go into my prefabs for doors.…In here I need to get an animator controller created.…I'll right click and choose Create and Animator Controller,…naming this one Door A.…
Then I'll get that controller onto the door prefab,…selecting it and dragging the controller over.…And now I'll get a spherical trigger volume onto the door.…I'll pull that door into my scene,…press F to frame in,…and get a spherical trigger going.…There's a sound already on it,…and I need to get a new component on it,…choosing Add Component, Physics,…and Sphere Collider.…I'll take this spherical collider,…move it over on the Z a little bit…to be centered on the door,…and bring up the radius to, we'll try 2.…
Author
Released
6/24/2015- Setting up the project
- Creating a player controller
- Importing assets, including models, audio, and textures
- Generating colliders
- Creating prefabs
- Applying materials
- Creating animation
- Designing a basic game level
- Lighting the level
- Creating particle systems
- Adding audio
- Building the game for desktop or mobile deployment
Skill Level Beginner
Duration
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Q: I can't open the exercise files. What's the .7Z extension?
Related Courses
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Unity: Materials and Lighting
with Adam Crespi2h 20m Intermediate
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Introduction
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Welcome38s
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What you should know1m 33s
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Exercise files2m 4s
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1. Setting Up the Project
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2. Importing and Managing Assets
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Importing meshes7m 8s
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Importing textures6m 34s
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Importing animation5m 4s
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Importing audio4m 58s
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Exporting models from Maya8m 49s
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3. Setting Colliders and Creating Prefabs
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Creating a prefab4m 2s
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4. Applying Materials
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5. Creating and Implementing Animation
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Using scripts in Mecanim12m 27s
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Animating an object in Unity4m 38s
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6. Designing and Constructing the Game Level
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7. Lighting the Level
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Adding mood with spot lights5m 40s
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8. Baking Lighting
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9. Adding Polish with Particles and Effects
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Creating a particle system4m 48s
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10. Adding Audio to the Game
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Creating reverb zones7m 45s
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Mixing and balancing sound6m 35s
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11. Building the Game for Deployment
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Setting up occlusion culling7m 47s
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Compiling a desktop build7m 32s
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Building for Android2m 29s
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Making Revisions4m 51s
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Conclusion
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Next steps49s
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Video: Animating an object in Unity