In this video, Jesse Freeman walks through some of the other 2D game frameworks out there that may not be as popular but are still working looking into. These frameworks range from small, open-source projects to bigger engine that have yet to catch mainstream developer’s attention yet.
- [Narrator] While you may be familiar some of the…more popular 2D game engines,…such as GameMaker and Unity 3D, let's take some time…to look at some additional frameworks that are good…for beginners, all the way up to…more advanced developers.…The first on this list is Construct 2,…which is specifically designed for beginning developers.…Let's take a look at some of Construct 2's features.…Construct 2 is a great game engine for beginners…similar to GameMaker Studio, but geared more…towards casual web games.…
It has a dedicated IDE.…It uses drag-and-drop coding with support…for JavaScript plugins.…It's designed for people who are just beginning…to make games for the first time,…and it supports publishing to desktop, mobile, with…a heavy emphasis on being able to publish to HTML5…through the web.…The next engine, and a fairly new one, is GODOT.…This is an intermediate-level engine.…Some of GODOT features is that it's a fairly new engine…and still under early development.…It's designed mostly for building 2D games,…
Released
12/7/2016- Picking a framework
- Playing more games
- Documenting your ideas
- Getting feedback
- Prototyping a game
- Polishing and optimizing your game
- Publishing and marketing your game
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Video: Additional frameworks