Join Jesse Freeman for an in-depth discussion in this video Add buttons to the start screen, part of Unity 5: 2D Advanced UI.
- [Voiceover] Now we're ready to add buttons…to our start window.…Let's create a new empty game object…in our start window.…Here we're going to call this buttons.…Next, let's add a vertical layout group to it.…Simply click on the Add Component…and start typing in the word vertical…and select it from the drop-down list.…Now that we have our vertical layout,…let's uncheck the child's force expand…width and height toggle buttons.…
From here, we can drag a button…in to the buttons game object.…Now if we reposition our scene…you'll see that our buttons game object…actually expands out past the width of our button…and goes all the way down,…almost to where the credits are.…That's because our button game object by default…has a width and a height set to 100.…We're going to fix that in a minute.…Next. let's select the button,…copy and paste two more of them…in to our vertical layout…and we'll go ahead…and rename each of the buttons.…
We'll call the first continue…and toggle the button.…Go to the text component inside…and change the text there as well.…
Unity expert Jesse Freeman helps you design your UI using custom prefabs (reusable UI elements), UI components such as windows and buttons, simple buildup animations, and transitions. He also helps you create a window manager to guide changes and relationships between windows, and extend the window system with a custom Unity editor that lets you standardize window display and navigation throughout your game.
- Creating Unity prefabs: fonts, colors, buttons, and labels
- Adding a title, credits, and buttons to the start screen
- Adding a game over screen
- Creating animated stats for the game over screen
- Transitioning between windows
- Building a keyboard window
- Mouse, keyboard, and controller navigation
- Building a custom Unity editor for managing in-game windows
- Adding a window to select difficulty level
Skill Level Intermediate
Unity 5: 2D Generate Procedural Terrainwith Dan Violet Sagmiller4h 4m Intermediate
Unity 5: 2D Essential Training (2015)with Jesse Freeman3h 22m Intermediate
Unity 5: 2D Building a Tile Map Editorwith Jesse Freeman1h 38m Intermediate
1. Create UI Prefabs in Unity
2. Create a Start Screen in Unity
3. Create a Game Over Screen in Unity
4. Create a Window Manager
The window manager3m 45s
5. Create a Virtual Keyboard Window
6. Extend the Window System
7. Add a Difficulty Window in Unity
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