From the course: Unity and Vuforia: Trying on Watches in Augmented Reality

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Reflections in Unity

Reflections in Unity

- [Instructor] Hi, in this video, we are going to implement reflections and lightning, the two main components for making 3D objects look realistic. We are going to implement reflections inside Unity to make our watches look realistic. To create reflections inside Unity, we need reflection probes which accept an HDRI. An HDRI is a high definition panoramic image or a 360 image. This whole setup will be environment for the watch. And the reflections on the watch will be of those objects which are there in the panoramic image or HDRI. So if the HDRI is of a forest environment, then we'll be able to see reflections of trees on our watch. Similarly if the HDRI is of a room, then we'll be able to see reflections of the objects that are inside the room. Let's download some HDRIs, go to Window and click on Asset Store. Drag this Asset Store window from here to here. Now this Asset Store is a marketplace from where we can simply download or buy 3D models, effects, HDRIs, sounds and all the…

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