From the course: AR Development Techniques 02: Lighting and Physics
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Reflection probes for reflections
From the course: AR Development Techniques 02: Lighting and Physics
Reflection probes for reflections
- [Instructor] Till now, our car looks okay, but it doesn't have any reflections yet. In this video, we are going to see how to use Unity's reflection probes to add reflections in our scene. The reflections that we create won't be real reflections. As in, the reflections won't come come from the environment around the car object. We are going to add fake 360 environments to create amazing reflections. We'll need 360 degree images for that. You can get those from Google Images. But there is one amazing website which I use to download high-quality 360 environments. Search for HDRI Haven. Click on the first link. Go to HDRIs. And you can choose from various categories. I'll choose urban. And there are a lot of options to choose from. I'll get this one, Urban Street 01. So I'll just download this. 1k texture is fine. Once it's downloaded, add it to the project. So I'll just drag this on the assets folder. Now let's…
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Contents
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Overview36s
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Set up the AR scene8m 23s
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Different types of lightning6m 5s
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Light projector6m 30s
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Reflection probes for reflections4m 49s
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Environmental probes1m 22s
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Ambient light estimation: Part 18m 2s
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Ambient light estimation: Part 23m 27s
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