Join Adam Crespi for an in-depth discussion in this video Next steps, part of Level Design Basics in Unity.
Thanks for watching my course, Level Design Basics in Unity, and I hope you had…as much fun watching this course as I did making it.…If you'd like to take your skills further, I'd recomend Texturing for Games in Maya,…Mudbox and Photoshop, and Game Prop Creation in Maya.…If you'd like to take your Unity skills further and enhance your knowledge in that…package, try the Unity 3D 3.5 Essential Training with Sue Blackman.…So, get in there and start crafting some game levels.…Making sure you think through why the level should flow like it does, and play…like it does. And then how it should look, and what's…it's like for the user to run around in your immersive experience.…
Note: This course places a strong emphasis on modular construction techniques and resource optimization as part of the design process, which will help your build process be more lean, nimble, and efficient. A basic knowledge of Autodesk 3ds Max or Maya, and Adobe Photoshop is recommended.
- Setting goals for the player
- Planning the player path
- Bounding the world invisibly
- Defining player scale and field of view
- Using and joining modular elements
- Setting up prefabs
- Adding ambient animation
- Opening doors
- Making stairs walkable
- Lighting scenes