Making your images pop can always be a challenge. Take a look at an simple post-processing pipeline to improve your images.
- [Instructor] Hi there. … Today we're going to take a look … at how to get a more filmic look … in Unity using volumes with HDRP. … Now, volumes can do a lot of different things … but one of the more important things … is they can color correct and adjust things, … such as shadows. … And if we do that properly, … we should be able to get a much more filmic look. … So here I have a basic scene … and personally, I think it looks a little bit dim. … We can certainly make it pop more. … So let's go ahead and add in a volume … and then start doing some overrides. … So I'm going to right click, go to Volume, Global Volume … and let's go ahead and rename this PostProcess Volume … and I'm going to go ahead … and just add a profile here. … So I'm going to go ahead and click New. … It creates a profile … and we have that in our 02_05 folder here … and if I want to, I can rename it. … Let's name it to the scene name 02_05_PostProcess. … So now I have that selected. … And we can start adding overrides. …
Note: Because this is an ongoing series, viewers will not receive a certificate of completion.
Skill Level Intermediate
Cert Prep: Unity Materials and Lightingwith Alan Thorn1h 56m Intermediate
Unity 3D 2019 Essential Trainingwith Emmanuel Henri4h 15m Beginner
1. Q4 2020
2. Q1 2021
3. Q2 2021
HDRP vs. UDP5m 6s
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