Exposures can change dramatically as light changes in a scene. Understand two ways to adjust exposure based upon the lighting at the current location.
- [George] Hi, I'm George Maestri. … When you work with scenes that have … variable light conditions, … you need to understand how to control exposure. … So we're going to look at two ways to control exposure … in HDRP, and one is automatic … and the second is by a specific volume. … So let's start off with automatic. … So I have a first-person controller here, … and I'm going to go ahead and move my game panel over here … so we can see what's going on. … And I'm going to go ahead and move this guy into my igloo. … And the inside of that igloo has no lights, … so it's very dark. … And if we want, we can change the exposure … so we can see more when we are inside here … and then automatically change that exposure … when we go out into the light. … So we can do that just using the basic exposure … that we're all familiar with. … So I'm going to go into post-process volume … and I already have a fixed exposure attached to this. … So if we want, we can change that. … And so I'm going to change it from fixed to automatic …
Note: Because this is an ongoing series, viewers will not receive a certificate of completion.
Skill Level Intermediate
Cert Prep: Unity Materials and Lightingwith Alan Thorn1h 56m Intermediate
Unity 3D 2019 Essential Trainingwith Emmanuel Henri4h 15m Beginner
1. Q4 2020
2. Q1 2021
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