Join Sue Blackman for an in-depth discussion in this video Creating fade transitions, part of Unity 3D: 3.5 Essential Training.
So we've covered a lot of topics and can get through our game from level to…level, but a hard-cut transition leaves a lot to be desired.…There are lots of ways to do fade in and outs, but given that the Unity GUI…always draws on top, the most useful method will be to use Unity GUI for that as well.…Let's create an empty GameObject and name it Fade in to Scene.…GameObject > Create Empty, Fade in to Scene, and then we'll create a new script…and name it Fade Transition.…
As you can see, we're going to need a startColor, an endColor, a Texture to…change the color of, duration--the length of time we want our fade to happen--and we're going to need an…internal var that keeps track of the current color.…
- Understanding game and level design theory
- Organizing your project in Unity
- Creating and transforming objects
- Setting up the geometry
- Painting in terrain, textures, and trees
- Adjusting the render settings
- Importing terrains
- Creating a first-person controller
- Creating materials and shaders
- Lighting the game
- Working with cameras and multiple views
- Animating characters and assets
- Creating fire with particle systems
- Managing the GUI (graphical user interface)
Skill Level Beginner
1. Exploring Unity 3D
2. Exploring the Terrain Editor
3. Creating the Environment
Publishing project settings3m 37s
4. Introducing Unity Scripting
5. In-Game Scripting
6. Working with GameObjects and Components
7. Exploring Prefabs
8. Using Imported Assets
9. Understanding Lighting
10. Keyframing Animation
11. Animating Skinned Meshes and Controlling Characters
12. Working with Cameras and Layers
13. Creating Game GUIs
14. Extra Techniques and Features
What's next1m 13s
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