From the course: Unity 3D: Lunchtime Lessons

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Configurable car paint materials

Configurable car paint materials - Unity 3D Tutorial

From the course: Unity 3D: Lunchtime Lessons

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Configurable car paint materials

- [George] Hi, I'm George Maystreet. Today we're going to look at car paint shaders, and we're going to create one specifically that allows you to manipulate a lot of variables in the inspector. So in order to do this, we will need Shader Graph running, so just go into window, package manager and make sure that Shader Graph is on. So we're going to create this in the temp folder, so the TMP folder. And I've emptied mine out, yours may have some stuff in it but let's go ahead and just right-click, create, shader, And I'm using HDRP, so I'm going to create an HDRP. Instead of a lit graph, I'm going to do a stack lit graph and that'll give me a few more options. And then once that's in, I can name it. I'm going to call it, car paint SG for a Shader Graph. And as you can see, we've got it in the inspector. And before I do anything, I'm just going to go ahead and create my material now. So I'm going to right-click, create…

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