Create your own 2D action adventure game for any target platform with Unity 5.
- [Jesse] Hello. My name is Jesse Freeman, and in Unity 5: Building an Adventure Game course, we're going to walk through everything you need to know to build the foundation of an action adventure game. We'll start by importing and optimizing sprites, then move on to creating a player, as well as collectables, obstacles, and enemies with basic AI. Finally, we'll wrap up by building a simple splash screen and connecting it up to the game. Once completed, you'll have the building blocks needed to create your own adventure game from the reusable components you make during this course, as well as a town map editor to design your own levels.
I hope you enjoy this course as much as I did making it. Now let's get started.
Author
Released
12/14/2016- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Duration
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Introduction
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Welcome41s
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1. Working with Sprites
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Set up the project4m 55s
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Optimize sprites4m 34s
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Optimize draw calls4m 10s
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Cut up spritesheets3m 18s
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2. Working with Animations
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Build animations3m 54s
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Animation timeline3m 51s
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Create player animations3m 7s
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3. Creating a Player
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Create a player prefab3m 10s
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Add collision to the player5m 15s
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Clean up the player4m 7s
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4. Moving the Player
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Enable flying5m 55s
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Controller class6m 39s
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Connect animations3m 48s
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5. Building a Level
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Camera5m 53s
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Create a simple map4m 56s
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6. Interactive Objects
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Create collectible objects3m 59s
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Random sprite5m 32s
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Deadly obstacles2m 51s
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Create debris6m 9s
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Spawn debris3m 49s
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7. Alien and AI
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Aliens that walk5m 8s
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Turnaround at walls6m 42s
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Keep aliens on platform3m 56s
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Clean up the alien AI4m 7s
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8. Managing Scenes
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Create a splash screen5m 24s
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Animate the splash screen8m 10s
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Switch between scenes3m 36s
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Conclusion
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Next steps1m 9s
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Video: Welcome