- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
- [Jesse] Hello. My name is Jesse Freeman, and in Unity 5: Building an Adventure Game course, we're going to walk through everything you need to know to build the foundation of an action adventure game. We'll start by importing and optimizing sprites, then move on to creating a player, as well as collectables, obstacles, and enemies with basic AI. Finally, we'll wrap up by building a simple splash screen and connecting it up to the game. Once completed, you'll have the building blocks needed to create your own adventure game from the reusable components you make during this course, as well as a town map editor to design your own levels.
I hope you enjoy this course as much as I did making it. Now let's get started.
Careers in the Game Industrywith Christian Bradley1h 19m Beginner
1. Working with Sprites
2. Working with Animations
3. Creating a Player
4. Moving the Player
5. Building a Level
6. Interactive Objects
7. Alien and AI
8. Managing Scenes
Next steps1m 9s
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