Author
Released
6/9/2014- Installing Unity
- Creating a new project
- Making scripts in Unity with C#
- Working with 2D artwork
- Creating animations
- Creating and moving players
- Adding collisions
- Creating an alien enemy
- Extending Unity with gizmos
- Creating a simple tile map
- Switching between levels
- Publishing your game
Skill Level Intermediate
Duration
Views
[Voiceover] Hi. My name is Jesse Freeman, and welcome to Unity 4 2D Essential Training. This course was designed for people who are new to Unity with a background or an interest in making 2D games. Our goal is to build reusable game components that will not only help you build this game, but also allow you to reuse them in future games moving forward. In this course, we'll cover the following things. Working with 2D sprites in Unity, including how to import our artwork, how to create animations, and how to link the animations together.
We'll create a player and how to control the player. We'll make obstacles, such as push blocks, switches, and doors, and how to link them together. And of course we'll build out enemies with basic AI. We'll build a level and we'll also add lighting effects to that level. We'll create multiple scenes and manage switching between them. And finally, we'll cover an overview of how to actually publish your game. I hope you're ready. Let's get started.
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Unity: Materials and Lighting
with Adam Crespi2h 20m Intermediate
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Introduction
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Welcome1m 5s
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Using the exercise files1m 49s
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1. Getting Started with Unity
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How to use the IDE6m 2s
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Introducing scripts in Unity4m 18s
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2. Working with Sprites
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Importing sprites5m 32s
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Cutting up sprite sheets3m 43s
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Building animations7m 52s
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3. Creating a Player
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Creating a player prefab4m 32s
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Moving left and right5m 48s
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Moving up4m 1s
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Creating a controller class7m 10s
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Connecting up jet animations4m 13s
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Cleaning up the player6m 21s
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4. Interactive Objects
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Creating collectable objects2m 55s
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Randomly selecting sprites7m 18s
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Creating a push block4m 53s
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Creating switches5m 29s
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Creating a door and code7m 31s
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Creating gizmos3m 29s
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Deadly obstacles3m 47s
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Exploding the player4m 44s
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5. Aliens and AI
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Making aliens attack5m 24s
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Enabling aliens to shoot4m 47s
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6. Making a Level
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Building a level6m 29s
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Setting up the camera6m 4s
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Populating the level6m 40s
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Lighting effects6m 57s
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7. Working with Sound
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Playing 3D sounds3m 58s
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Playing 2D sounds4m 12s
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Cleaning up sounds5m 33s
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8. Managing Scenes
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Creating a splash screen5m 10s
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Switching between scenes3m 23s
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Exiting and resetting levels5m 25s
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Adding a level timer limit2m 52s
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9. Publishing Basics
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Publishing overview3m 36s
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Conclusion
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Next steps1m 9s
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Video: Welcome