- [Instructor] So now that we have our…debris prefab it's time for us…to add the debris to the explosion.…Let's go ahead and select our player…and scroll down to our explode script.…You can double click on it in order…to open it up in MonoDevelop.…We're going to need a reference to the…prefab itself, so at the top of…our script let's add a new field.…We're going to make this public and…we're going to type it to our debris script,…and we'll call this debris.…Let's also create a public int…and we'll store the total debris.…
Let's set this to 10.…Now let's scroll all the way down…to the OnExplode and above where we…destroy the game object, let's spawn all the new debris.…We're going to create a variable to store…our reference to the current transform,…we'll call this t and we'll set it…to equal to the transform of the…game object the script is attached to.…Next we're going to create a for loop…and inside this for loop we're going to…use an int for i that equals zero.…
We're going to set i to equal less than…the total debris, and we'll increment i by one…
Author
Released
12/14/2016- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Duration
Views
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Introduction
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Welcome41s
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1. Working with Sprites
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Set up the project4m 55s
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Optimize sprites4m 34s
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Optimize draw calls4m 10s
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Cut up spritesheets3m 18s
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2. Working with Animations
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Build animations3m 54s
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Animation timeline3m 51s
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Create player animations3m 7s
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3. Creating a Player
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Create a player prefab3m 10s
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Add collision to the player5m 15s
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Clean up the player4m 7s
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4. Moving the Player
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Enable flying5m 55s
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Controller class6m 39s
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Connect animations3m 48s
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5. Building a Level
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Camera5m 53s
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Create a simple map4m 56s
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6. Interactive Objects
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Create collectible objects3m 59s
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Random sprite5m 32s
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Deadly obstacles2m 51s
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Create debris6m 9s
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Spawn debris3m 49s
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7. Alien and AI
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Aliens that walk5m 8s
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Turnaround at walls6m 42s
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Keep aliens on platform3m 56s
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Clean up the alien AI4m 7s
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8. Managing Scenes
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Create a splash screen5m 24s
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Animate the splash screen8m 10s
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Switch between scenes3m 36s
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Conclusion
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Next steps1m 9s
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Video: Spawn debris