- [Instructor] In order to get started,…we're going to need to create a new project.…Once you have Unity open, select the New Project button.…From here, we're going to give the project a name…and call it Jetroid.…You can save the project wherever you want in your computer…where you normally do your development.…Next, let's turn off Unity Analytics…since we won't be using it for this course…and make sure to switch the game to 2D mode.…Once you've done this,…simply press the Create Project button.…
Here you can see Unity has loaded up in its default view.…We're going to customize this to make it a little bit easier…to work with as we build out our game.…We'll start by right clicking on the Asset Store tab…and closing the tab since we won't be using it.…Next, let's drag the Game tab below the Scene tab.…Then, drag the Project tab below the Inspector,…the Console next to that and bring the Hierarchy…to the left of the Inspector.…
The final thing we'll do is go into our Game tab,…select the Aspect Ratio and switch it to 16 by nine.…
- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Careers in the Game Industrywith Christian Bradley1h 19m Beginner
1. Working with Sprites
2. Working with Animations
3. Creating a Player
4. Moving the Player
5. Building a Level
6. Interactive Objects
7. Alien and AI
8. Managing Scenes
Next steps1m 9s
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