Join Jesse Freeman for an in-depth discussion in this video Publishing overview, part of Unity 4: 2D Essential Training.
…So congratulations, we finally built a full foundation for…a platformer game in unity using the tenuity engine.…The only thing left at this point is to publish the game.…Publishing from unity is incredibly easy.…let's go tot he file menu and go to the build settings.…From here you'll see all the platforms that unity supports.…By default PC,Mac and Linux are already selected.…And during this entire time while we've been…building the game we've been building towards the desktop.…
You can also build easily to the web…player, and we'll cover both of these right now.…First, starting with desktop click the player settings.…On the side panel here you'll see all the…different options you'll need to customize your build for desktop.…Including resolutions and presentations, icons for your game, any…splash screen you want to show and some other settings.…There's two ways to do a build.…You can either build the game or you can build and run it.…
In this case, let's build and run it.…It's going to open up our project folder and here, I'm going to create…
- Installing Unity
- Creating a new project
- Making scripts in Unity with C#
- Working with 2D artwork
- Creating animations
- Creating and moving players
- Adding collisions
- Creating an alien enemy
- Extending Unity with gizmos
- Creating a simple tile map
- Switching between levels
- Publishing your game
Skill Level Intermediate
Unity 3D: 3.5 Essential Trainingwith Sue Blackman10h 51m Beginner
Animating for Unity 3D in 3ds Maxwith Adam Crespi1h 19m Intermediate
1. Getting Started with Unity
2. Working with Sprites
3. Creating a Player
4. Interactive Objects
5. Aliens and AI
6. Making a Level
7. Working with Sound
8. Managing Scenes
9. Publishing Basics
Publishing overview3m 36s
Next steps1m 9s
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