From the course: Unity 5: 2D Emulate Palette Swapping for Sprites

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Importing artwork

Importing artwork

- Over the course of the next few videos, we're going to build a very basic palette swapping system into Unity. Palette swapping is the technique of where we take a sprite and change its colors on the fly. You're probably familiar with this in video games where you'd have boss or an enemy, and in each level, it'd be the same artwork but just different colors, such as a red shirt or a green shirt, depending on the level or strength of that person. Now, let's create a simple project. We'll call this PaletteSwapping, and you can save it anywhere you want on your computer. Just make sure that you have 2D mode selected before you create the project. As you can see, I already have Unity set up to the way that I like to work. I've moved the Scene tab to the top, the Game panel to the bottom, along with my Animation and Animator, Hierarchy and Spectors, over to the right, and the Project and Console below them. If you're using Unity for the first time, this is gonna be a little bit different,…

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