Join Jesse Freeman for an in-depth discussion in this video Cut up spritesheets, part of Unity 5: 2D Building an Adventure Game.
- [Instructor] Now before we can start building our game…the last thing we need to go over is…how to cut up sprite sheets.…For now, we've been using individual sprites…and dragging them into the scene.…But a more efficient way of grouping sprites together…is to put them into a single texture.…Let's go into our jetroid artwork sprite sheet folder…and select the cave sprites.…It may be a little hard to see, but from the preview…they're actually multiple sprites inside…of this single texture.…
But by default, Unity doesn't know that.…We can go ahead and let Unity know that…this is actually a sprite sheet by changing…the sprite mode from single to multiple.…Now we need to cut up each of the sprites,…so let's go into the Sprite editor.…You'll also want to click Apply any time you make a change…to a texture, so let's go ahead and do that.…As you can see, we now have…the five tiles that'll make up our map.…You can actually drag and cut these out individually,…although this is a little bit time-consuming.…
You can go to Slice, and click Automatic…
- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Build a Real-Time Strategy Game with Unity 5with Dan Violet Sagmiller3h 47m Intermediate
Careers in the Game Industrywith Christian Bradley1h 19m Beginner
1. Working with Sprites
2. Working with Animations
3. Creating a Player
4. Moving the Player
5. Building a Level
6. Interactive Objects
7. Alien and AI
8. Managing Scenes
Next steps1m 9s
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