Join Jesse Freeman for an in-depth discussion in this video Creating a push block, part of Unity 4: 2D Essential Training.
…So, now we're ready to move on to the next object we…can interact with in the game which is going to be a push block.…Let's create a new scene and we'll save this and call…this push block staging, go into our scenes folder and save.…And our prefab, we're going to drag over our test platform, and our player again.…Lets go in to our spreadsheet folder and look for the block sprites, Here we're…going to select sprites zero through 3 and drag them in to the scene.…We're going to call this block waiting animation.…
Make sure you go up into the assets folder and put…this in the animations with the rest of the animations we've created.…Now, let's unselect apply root motion.…Go in and add a rigid body 2D.…We also want to add a box collider.…And now lets rename this the push block.…Before we play we are going to want to create one more animation.…We will go into the animation panel, making sure the push block is selected.…And we're going to create a new clip.…And we're going to call this block idle animation.…
Again, go back into the animations folder, and hit save.…
- Installing Unity
- Creating a new project
- Making scripts in Unity with C#
- Working with 2D artwork
- Creating animations
- Creating and moving players
- Adding collisions
- Creating an alien enemy
- Extending Unity with gizmos
- Creating a simple tile map
- Switching between levels
- Publishing your game
Skill Level Intermediate
Unity 3D: 3.5 Essential Trainingwith Sue Blackman10h 51m Beginner
Animating for Unity 3D in 3ds Maxwith Adam Crespi1h 19m Intermediate
1. Getting Started with Unity
2. Working with Sprites
3. Creating a Player
4. Interactive Objects
5. Aliens and AI
6. Making a Level
7. Working with Sound
8. Managing Scenes
9. Publishing Basics
Publishing overview3m 36s
Next steps1m 9s
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