- [Narrator] Now that we have our new camera…that can follow the player…and adjust it's scale based on the aspect ratio of the game,…let's go ahead and create a simple map.…Let's start by deleting the cave sprite…that we've been using as a test platform.…And since we've already imported the tile map editor…from the Unity package,…let's go ahead and create a new level.…If you go to the game object menu,…at the very bottom you'll see a new option…called tile map.…
This was automatically added to Unity because of the code…that's inside of the tile map project.…Let's select this and take a look at our new tile map.…The first thing we're going to need to do is give it a texture.…Click on the select button inside of the selector 2D field…and start typing in cave.…Here you'll see the cave sprites have been filtered down.…And we can set these as the default tile graphics.…You'll also see that a tile will show up on the scene,…which will be the paintbrush that will allow us…to paint new tiles into the map.…
Before we do that, let's go ahead and change the tile…
Author
Released
12/14/2016- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Duration
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Introduction
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Welcome41s
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1. Working with Sprites
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Set up the project4m 55s
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Optimize sprites4m 34s
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Optimize draw calls4m 10s
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Cut up spritesheets3m 18s
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2. Working with Animations
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Build animations3m 54s
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Animation timeline3m 51s
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Create player animations3m 7s
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3. Creating a Player
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Create a player prefab3m 10s
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Add collision to the player5m 15s
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Clean up the player4m 7s
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4. Moving the Player
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Enable flying5m 55s
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Controller class6m 39s
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Connect animations3m 48s
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5. Building a Level
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Camera5m 53s
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Create a simple map4m 56s
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6. Interactive Objects
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Create collectible objects3m 59s
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Random sprite5m 32s
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Deadly obstacles2m 51s
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Create debris6m 9s
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Spawn debris3m 49s
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7. Alien and AI
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Aliens that walk5m 8s
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Turnaround at walls6m 42s
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Keep aliens on platform3m 56s
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Clean up the alien AI4m 7s
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8. Managing Scenes
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Create a splash screen5m 24s
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Animate the splash screen8m 10s
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Switch between scenes3m 36s
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Conclusion
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Next steps1m 9s
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Video: Create a simple map