- [Instructor] Now it's time for us to build…our second animation.…We're going to want to create an animation…for the idle state of our player.…If we go back into our project…and select the Player folder…from inside of our Artwork, Sprites folder,…we can go ahead and drag the player-idle sprite…into the scene.…But you may have noticed that something has happened.…At this point, we weren't asked to create an animation,…and that's because the Animation Wizard…only pops up when you're actually dragging multiple sprites.…
In order for us to create an animation with a single sprite,…we're going to have to do that by hand.…Let's delete this sprite from the scene…and go to the original game object we created…with the jet animation.…When we select it, you'll see that the Animation window…is now populated with the frames of the animation.…We can go to the drop-down below the play controls,…and select Create New Clip.…Let's make sure to save this in the correct…Animations folder inside of our project.…
And we're going to call this PlayerIdleAnimation.…
Author
Released
12/14/2016- Optimizing sprites and draw cells
- Cutting up sprite sheets
- Building animations
- Changing animations
- Creating a player
- Moving the player
- Building a level with a simple map
- Creating interactive objects
- Creating alien enemies
- Switching between scenes
Skill Level Intermediate
Duration
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Introduction
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Welcome41s
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1. Working with Sprites
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Set up the project4m 55s
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Optimize sprites4m 34s
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Optimize draw calls4m 10s
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Cut up spritesheets3m 18s
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2. Working with Animations
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Build animations3m 54s
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Animation timeline3m 51s
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Create player animations3m 7s
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3. Creating a Player
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Create a player prefab3m 10s
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Add collision to the player5m 15s
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Clean up the player4m 7s
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4. Moving the Player
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Enable flying5m 55s
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Controller class6m 39s
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Connect animations3m 48s
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5. Building a Level
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Camera5m 53s
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Create a simple map4m 56s
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6. Interactive Objects
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Create collectible objects3m 59s
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Random sprite5m 32s
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Deadly obstacles2m 51s
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Create debris6m 9s
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Spawn debris3m 49s
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7. Alien and AI
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Aliens that walk5m 8s
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Turnaround at walls6m 42s
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Keep aliens on platform3m 56s
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Clean up the alien AI4m 7s
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8. Managing Scenes
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Create a splash screen5m 24s
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Animate the splash screen8m 10s
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Switch between scenes3m 36s
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Conclusion
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Next steps1m 9s
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Video: Animation timeline