- Importing artboards from Photoshop and Sketch
- Adding interactivity
- Adding animations
- Designing responsive sites
- Sharing prototypes with stakeholders
- Creating image carousels
- Create slide-in menus
Skill Level Intermediate
- [Narrator] Well hello there, my name is Tom Green and welcome to UX Design Tools: UXPin. I love working with UXPin because it is loaded with tons of prototyping features all designed to make the creation and sharing of interactive prototypes one seriously smooth process. This course is designed to help you dive right into UXPin and start making prototypes for devices ranging from the Apple Watch to full bore responsive websites with interactivity and motion.
You will learn how to import artboards from PhotoShop and Sketch, add interactivity, animations, design for Responsive Universe. And you will discover the many ways of sharing your prototypes with all of your stakeholders from anywhere in UXPin. Finally I'll show you how to create image carousels, slide in menus, onboarding sequences and even how to wrestle a variety of design patterns from UXPin into your way of doing things. UXPin is one of my favorite prototyping tools.
And I am really excited to show you how it works. So if you're ready, let's jump into UXPin and start prototyping.
1. The UXPin Interface
2. Build an iOS Project
3. Import Photoshop and Sketch Files
4. Adding Interactivity and Animation
5. Building Components
6. Sharing and Collaboration
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