In this video Emmanuel Henri explores the tools available for developers in order to understand what is and isn't possible with UXPin.
- [Instructor] There are many tools … that can be leveraged in UXPin for developers. … I will explore a few of them in this chapter, … but also UXPin is always working on developing new tools … to bridge the gap in between designers and developers. … Therefore always look into the application's docs … to see what else is new. … So in this video, I'm going to basically take a look … at the overall tools that are available … to you as a developer. … So the first thing that you typically need … as a developer is documentation, you need specs, … you need color codes, and in some cases some code … to get you started, and you have all that information … inside of UXPin. … So the first area that you're going to take a look at … is the documentation here, where there's going to be … comments added by everybody. … Then what you need to do is look into the specs area here. … We'll explore this in detail in future videos. … And then finally if you want to make sure … that you have all the information in an overview …
- Starting a project
- Building assets
- Playing with interactions
- Creating a design system
- Exploring dev specs and styles
- Creating new iterations