In this video Emmanuel Henri introduces the assets used in this course, available in the resource folder of the exercise files
- [Instructor] So let's get started with a project in UXPin. … So go to the website UXPin.com … and once you get to this website, … feel free to browse and take a look … at all the features that is included in the software. … And when you're ready, you can click on login. … And as you can see right now, I don't have any … new project created, but what I'm going to do is … actually get started on the desktop app. … So get desktop app, so click on the menu here … and then Get Desktop App. … And then go ahead and install the desktop application. … So if you're on a Mac, go and drag and drop … into your applications folder, for Windows folks, … double click on WinX. … And once the application is installed, … you're going to pretty much the same dashboard … as what you saw on the web. … And what you need to do next is click on New Project. … So let's go ahead and do that. … And we're going to call this one Estore, … feel free to call this anything you want. … Create New Project. … And then you have two choices. …
Released
4/15/2019- Starting a project
- Building assets
- Playing with interactions
- Creating a design system
- Exploring dev specs and styles
- Creating new iterations
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Video: Install and initial project