From the course: TurbulenceFD for Cinema 4D Essential Training

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Setting up the emitter size

Setting up the emitter size

- So now we're gonna have a closer look at the general settings on the TurbulenceFD Emitter tag. So, in our scene here, I've just got a cube and I've animated the banking so it's rotating around. If I come up to our tag here, we'll see that I'm just emitting temperature. So, let's check out those general settings. So, the first one is radius. So, this is just gonna determine how closely the fluids themselves get emitted to the surface of our object. So, if we simulate with the defaults here... We'll see what we get. And the fluids look like they're coming off the polygons in our object, which is the normal accurate result that you'll usually want. But we can exaggerate this and push them further away from the surface. So, let's up this to five and resimulate to exaggerate it, and we can see what we get here. So, if you were using particles for emission, you may wanna up this to get more volume outta those particles. Generally I'd leave this at one, but it is good to know you can…

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