- [Instructor] Have you ever wanted to stack your shapes or work on an angle? Then you need the Workplane tool. Let's start by dragging a box shape onto the work plane followed by a cylinder. We'll orbit and zoom in for a closer view. What if I want to put the cylinder on top of the box? Now, I could grab this top cone grip, pull it up in space, click and drag my object over, and then try to accurately get it up on top, but there's an easier way. Let's delete that cylinder and use the Workplane tool.
We'll grab it from the panel on the side, but you can also use the shortcut key "w", and if you mouseover the box, you can see the work plane snaps to the various faces. We'll put it on top and let go. Now, you'll see now that we have a temporary work plane that's shown in orange. Now, if I bring a cylinder into the work space, the bottom of that cylinder is aligned to the work plane directly on top of the box. Let's try it one more time. We'll drag the work plane again on top of the cylinder, and add a roof shape.
To reset the work plane, just drop it anywhere in the empty space, and it returns to the default. Now, more than stacking objects, we can also use the work plane to align and work off the side of a shape. I'm going to grab my work plane and put it on the side of that roof. Zoom in for a closer look. Now, we'll drop a box into the space, and you see how the bottom of that box is aligned to the work plane, and it's also aligned to the side of that roof.
I'm going to reduce the dimension of this box, and change the height. The height is moving perpendicular to that plane. I can also use that cone grip to move this object up and down in space, perpendicular to the plane. I'll reset the work plane by dragging it to the empty space. Now, let's say I want to go back in and change the dimensions of that shape. If I start pulling out on the grips, you can see that it skews in a very weird way.
Let's undo that, orbit around, and we'll drop that work plane back on the green roof. Now if I go in and mouseover this, and I have really good control over those dimensions. If you want to change the dimension of a shape that is on an angle, setting up a temporary work plane is a great first step.
To learn more about 3D printing with your Tinkercad designs, check out Kacie's companion course, Up and Running with 3D Printing.
- Working with the Tinkercad interface
- Adding and moving 3D shapes
- Changing dimensions
- Measuring with the ruler
- Using hole shapes
- Creating patterns
- Working with Shape Generators
- Building complex shapes
- Importing 2D and 3D assets
- Sharing your designs