Join Kacie Hultgren for an in-depth discussion in this video Options for copying, part of Up and Running with Tinkercad.
- There are many ways to duplicate and copy objects in Tinkercad. Each method has its own pros and cons, so let's explore them all. So, option one, is just using standard copy and paste. Let's start by dragging a box into the work plane, and then I actually want to make sure to just line it up to the major grid lines. So, standard copy/paste are available up here under the "Edit" menu, but you can also use the standard shortcut commands, which is either "Command" or "Control + C" for copy and "Command" or "Control + V" for paste.
I'm going to choose to "Copy," and then "Edit," "Paste." Note that that box was copied at 10 millimeters to the right I'll do it again using the keyboard shortcuts; I'll hit "Command" or "Control + V" to do it again. Now, I'm going to orbit around and try it again I'll hit "Command + V", "Command + V" again, orbit around, and do it one more time. See how that placement changes depending on your view? Now, you can also use copy and paste to copy different objects between Tinkercad projects, I'll go up to "Design," mouse over "New" and then, instead of clicking, I'm actually going to right click, and then choose "Open Link in New Tab." I'm going to copy one of these boxes, and then choose to paste it in the new document.
Alright, I'll close this new document, go back to the original, select all those objects and choose delete. So, our second option; we can use the "Alt" or "Option" key to make duplicates while moving or rotating objects. So, let me drag a pyramid into the space, I'm going to hold down the "Alt" or "Option" key, and then drag out the cylinders, if I was going to move it, you can see that it creates a duplicate, second copy. The other option, is to hold down that Alt/Option key while rotating with those curvy rotate grips, to create a duplicate rotated copy.
Okay, let's delete these objects. Our third option: we can use "Duplicate" or "Paste in Place," and both of these commands really do, essentially, the same task. Let's start with a cylinder, let's try "Paste in Place" first. So, there's no menu option for this command, we have to use the shortcut keys. So, first, we use "Command" or "Control + C" to copy and then "Command" or "Control," also hold down the shift key, and "V" to paste in place. Do you see that really brief, sort of yellow/green flash where the blue effluxion helo usually is? That's an indication that we just copied a copy of our cylinder right on top of the one that's in the workspace.
You can actually tap the arrow keys to move it over and assure that it's actually there. Now, our second option is to use "Duplicate" and there is a menu option for this. So, if we just go up to "Edit," "Duplicate" you see that same flash again, so if we use the arrow keys, we actually see that we have another copy that was hiding under our original. Alright, so the last option for duplicating is actually duplicating the entire design document. So, if I go up to the Design Menu, mouse over "Duplicate" and click with the right mouse button and choose "Open Link in a New Tab." If I click on my new tab, you can see that I actually have a new copy of my design drawing.
And this is a great way to keep previous versions of a design. Perhaps, if you're planning to make drastic changes, that way you can go back to the original without an issue. Or maybe in a case where you'd like to make two similar variations of the same design. So, overall, that's a lot of copying options, and you want to keep them at your fingertips, so you can pick the right operation for your project.
This is a great first course for those who are new to 3D, but for those who want to learn more about the printing side, check out Kacie's companion course, Up and Running with 3D Printing.
- Working with the Tinkercad interface
- Adding and moving 3D shapes
- Changing dimensions
- Selecting strategies
- Measuring with Ruler
- Aligning shapes
- Using the Mirror tool
- Creating and duplicating patterns
- Working with shape and text generators
- Importing 2D and 3D assets
- Naming and sharing designs