From the course: Cocoa with Swift 3 Essential Training

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Your first Cocoa app

Your first Cocoa app

- [Narrator] When you first open up Xcode, you're going to see this screen, which is called "The Welcome Screen". From here you can quickly create some prototype code, with a playground, create a new Xcode project, or open an existing project. So if I had opened any projects recently, they would show up right here and I could simply click on them and jump right back in. You can also create a new project from the file menu, by going to "File", "New", "Project". So let's create a new Xcode project. So you see all these different platforms here that we can choose. Under "macOS", I'm going to choose "Cocoa Application" and then click "Next". For the Product Name, I'll call this "Hello World". For the Team, I'm going to leave "None" for now. I'm going to leave the rest of the settings at their defaults. These are all things that you can change later, like your Organization Name, your Identifier, your Bundle Identifier, which is the unique ID for your application when you publish it to the…

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