Join Todd Perkins for an in-depth discussion in this video What you should know before starting this course, part of Cocoa with Swift 3 Essential Training.
- [Instructor] Let's talk about what you should know before coming into the course. This course is a basic course. That said, you should have some basic computer skills. You should know how to copy and paste text because we are going to be writing code. And while this code is not necessarily a strictly programming course, and you don't have to know Swift, knowing Swift helps a little bit. And any other previous developer experience will definitely help coming in.
If you've programmed in any other language, in any other IDE, then you're fine. If you have absolutely no programming experience, I recommend starting out the course and seeing how far you can get. If you feel lost, there are plenty of courses in the library to get you up to speed with programming. But you may not even find yourself feeling lost because this is, again, a basic course in Cocoa development. So if you're seeing this and hearing me talk about the requirements for the course, and you're not scared off, and you feel comfortable, you're ready to get started with Cocoa development.
- Installing your development tools
- Working with Xcode and the MVC pattern
- Creating basic interactions
- Creating delegate classes
- Building a user interface
- Laying out the UI
- Working with data and table views
- Binding data objects to the UI
- Debugging your app
- Distributing the app
Skill Level Beginner
1. Get Started
2. Core Cocoa Skills
4. Create User Interfaces
5. Arrange User Interfaces
6. Use Data Controls
7. Debug and Troubleshoot
8. Distribute an Application
9. Finishing Touches
Create full screen apps1m 51s
Next steps1m 21s
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